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cruelcore
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Post Posted: Sun Jun 30, 2013 12:42 pm      Reply with quote

Aken wrote:
cruelcore wrote:
I think it'd be awesome if he had inheritedly antagonistic roles. Like -- PC packs of cannibandits/barkers/whatever available to app into. Is there ever a chance of something like that happening?

I'm tired. I'd provide a comprehensive listing of reasons why this is a generally bad idea, but I'm tired. Can my word just be taken for it? Confused



I'd rather have a list of reasons. I'm ignorant and need to be educated.


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Zerero
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Post Posted: Sun Jun 30, 2013 1:23 pm      Reply with quote

cruelcore wrote:
Aken wrote:
cruelcore wrote:
I think it'd be awesome if he had inheritedly antagonistic roles. Like -- PC packs of cannibandits/barkers/whatever available to app into. Is there ever a chance of something like that happening?

I'm tired. I'd provide a comprehensive listing of reasons why this is a generally bad idea, but I'm tired. Can my word just be taken for it? Confused



I'd rather have a list of reasons. I'm ignorant and need to be educated.


Bump.


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Roadhawk
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We lurk inside your brain, we hide inside your mind.

Post Posted: Sun Jun 30, 2013 1:27 pm      Reply with quote

AdamBlue9000 wrote:
Vinegar.
Vinegar is so fucking useful, it isn't even funny.
Cleaning, cooking, medical, chemical. VINEGAR.


Are your chips dirty? Dip and wipe them with vinegar, Rust's Magic Solution.


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Warrior on the edge of time.
kel
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Post Posted: Sun Jun 30, 2013 1:31 pm      Reply with quote

cruelcore wrote:
Aken wrote:
cruelcore wrote:
I think it'd be awesome if he had inheritedly antagonistic roles. Like -- PC packs of cannibandits/barkers/whatever available to app into. Is there ever a chance of something like that happening?

I'm tired. I'd provide a comprehensive listing of reasons why this is a generally bad idea, but I'm tired. Can my word just be taken for it? Confused



I'd rather have a list of reasons. I'm ignorant and need to be educated.


I have to agree. Having roles that are designed purely with killing PCs in mind is a pretty horrible sounding idea.


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grandpa
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Entrenched Oldbie

Post Posted: Sun Jun 30, 2013 1:33 pm      Reply with quote

cruelcore wrote:
I think it'd be awesome if he had inheritedly antagonistic roles. Like -- PC packs of cannibandits/barkers/whatever available to app into. Is there ever a chance of something like that happening?


Because players shouldn't be playing Characters-As-Devices, which is what those Antagonistic Roles you're discussing are. Players should be playing Characters-As-People, with goals/beliefs that drive them into conflict with others. Conflict among PCs(and preferably a portion of conflict from Staff NPCs) should come from personality/beliefs, rather than the character existing as a Device. Looking over at SoI, Clanlead NPCs were devices usually: they existed primarily to say No/Yes to things Admins did not like/thought were cool. NPCs were the same way--there was a set plot that usually led to combat, and there wasn't a way to achieve an endgoal that generally wasn't planned for, or to bargain, or etc.

Players shouldn't be playing things -designed- to be antagonists because it'd be 90% boring, 10% excitement, and 100% people being mad about being griefed. They should be playing characters that end up opposed due to emotional, reasonable conflict.


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It is a poor craftsman who blames his tools.
cruelcore
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Post Posted: Sun Jun 30, 2013 1:40 pm      Reply with quote

I'd argue it's a preferable way to make 'outside Rust' dangerous without needing to have Gato, swarms of beetles and other nasty NPC's that will istagib you camp every gate. I'd much rather be PK'd with the possibility of a cool scene than just FUCK FACE BARKER HITS YOU FOR HORRIFIC DAMAGE. YOU DIE. In an eye bleeding wall of text.

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grandpa
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Entrenched Oldbie

Post Posted: Sun Jun 30, 2013 1:46 pm      Reply with quote

cruelcore wrote:
I'd argue it's a preferable way to make 'outside Rust' dangerous without needing to have Gato, swarms of beetles and other nasty NPC's that will istagib you camp every gate. I'd much rather be PK'd with the possibility of a cool scene than just FUCK FACE BARKER HITS YOU FOR HORRIFIC DAMAGE. YOU DIE. In an eye bleeding wall of text.


That can, may, and likely will exist, someday. The current suggestion's inelegant and won't get you there, though. Gun combat=/=cool PK death almost ever.


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It is a poor craftsman who blames his tools.
padweld999
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Post Posted: Sun Jun 30, 2013 3:33 pm      Reply with quote

Gun combat = you getting killed without ever really seeing your opponent half of the time, and its even MORE "oh god oh god i just got hit horribly now I'm dead."

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cruelcore
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Post Posted: Mon Jul 01, 2013 4:00 pm      Reply with quote

Can we have a set sneak so we can stay hidden while shadowing pls?

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grandpa
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Entrenched Oldbie

Post Posted: Mon Jul 01, 2013 4:01 pm      Reply with quote

cruelcore wrote:
Can we have a set sneak so we can stay hidden while shadowing pls?

IMO, If you want to sneak, follow actively. It's too easy otherwise.


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It is a poor craftsman who blames his tools.
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Featured artwork used on Parallel RPI given permission for use by original artists macrebisz and merl1ncz.