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Posted: Tue Jul 02, 2013 2:17 am | |
Seems like all vs. stats are passing with 'extraordinary ease' while all vs. skills are failing in a 'miserable fashion'.
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Posted: Tue Jul 02, 2013 2:20 am | |
^ yep, its a known issue, sure the admins are poking at it. but thanks VERY much for bringing it up
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Posted: Tue Jul 02, 2013 2:22 am | |
Next reboot, all will be fixed, along with the new syntax:
roll vs <stat> <vhard|hard|medium|easy|veasy>
Lack of difficulty defaults to medium.
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Posted: Tue Jul 02, 2013 2:38 am | |
Is it accurate, now? I remember the roll vs system in Atonement was so broken towards the fail end.
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Posted: Tue Jul 02, 2013 2:54 am | |
Well, along with there being difficulties, there is now a range of success and failure--and yes, medium, at average stat, is weighted to success.
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Posted: Tue Jul 02, 2013 5:35 pm | |
I think for the rolls ooc I believe that there should be an echo in regards to if the roll was easy/hard/vhard and what have you. Just saying it isn't fair and poepl can roll vs veasy all the time.
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Posted: Tue Jul 02, 2013 7:34 pm | |
Is education automatically factored into roll vs. for relevant skills, out of curiosity?
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Posted: Tue Jul 02, 2013 8:23 pm | |
1) The echo is. A great role-player rolls hard vs. INT and passes.
2) No, straight roll vs skill. It's not an indication of any relevant rolls the engine makes.
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Posted: Wed Jul 03, 2013 11:50 am | |
they need to updated the help file then
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Posted: Wed Jul 03, 2013 5:43 pm | |
I may start using this again, then, sweet.
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