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Seer
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Post Posted: Tue Jun 18, 2013 8:40 pm      Reply with quote

In a world where most textiles are processed through a breather, I think finery for fancy sorts could be defined by something being made by hand with skill. Since handmade crafts are so much more time consuming than machine produced ones, it makes sense that it would elevate an artisan craft to top-notch status symbol stuff.

With alloys and recycled plastic being the primary crafting material, more rare crafting supplies - like roots and bark strippings from plants, stones, or rare clays for ceramics - could possibly be luxury crafting materials as well.

I currently have these in mind as Artistry crafts. Maybe 'finely woven', 'fur edged', 'shiny scaled', 'prismatic scaled' prefixes could be attached for crafts made with fur/bark strippings/roots/fancy lizard hides.

Ceramics could be used to make bowls, ladles, pipes, statues, sinks, so on.

If this seems like an idea people might implement I'd write crafts.


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padweld999
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Post Posted: Tue Jun 18, 2013 8:45 pm      Reply with quote

I...do we even -have- wood on the moon? I mean actual, honest-to-god bark?

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Seer
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Post Posted: Wed Jun 19, 2013 12:16 am      Reply with quote

I was thinking bark from flexible plants - cedar bark and roots are both used in traditional handcrafts. We've got the pottable plants - I'm not sure how tiny they are, but maybe while green their branches could be stripped. If not, roots could be an option either way, whether dried and spun into cord or large enough to be split into strips.

Root cord & twine are incredible traditional building materials. Some permanent and heavy structures used whole pine root to bind junctions of trunks in the frames.

Anyway, food for thought. For a society which might make creative use of literally anything they could get their hands on, I think even using meager little bushes might be on the table.


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padweld999
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Post Posted: Wed Jun 19, 2013 1:01 am      Reply with quote

^ true! but we do also 'melt down' the plants to their base ingredients for chemistry, and that includes the roots, I imagine. I suppose if we had a large stockpile of them, though, it's not a bad idea.

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imany
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Post Posted: Wed Jun 19, 2013 1:19 am      Reply with quote

Would like a refrigeration craft of some sort.

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Seer
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Post Posted: Wed Jun 19, 2013 2:27 am      Reply with quote

padweld999 wrote:
^ true! but we do also 'melt down' the plants to their base ingredients for chemistry, and that includes the roots, I imagine. I suppose if we had a large stockpile of them, though, it's not a bad idea.


Objects with use in more than one craft-type are probably good ideas if they can be made to work. Plant-root stew, etc, etc.


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Azmodan
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Post Posted: Wed Jun 19, 2013 1:14 pm      Reply with quote

I'd really like to be able to put together a repair kit rather than having to constantly buy them (perhaps even have a few sizes or something). I'd also love to be able to make at least some of the items in the armor/weapon/sewing/gunsmithing kits that crafters need. Not saying all of them, maybe magnifying glasses and bent saws or something are hard, but maybe needles, string, ect...

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kel
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Post Posted: Sat Jun 22, 2013 2:16 pm      Reply with quote

Less an idea, more a comment on an existing craft.

mold hard-sided-case is a familiar level craft. And has a... 24 hour timer?! That seems a bit extreme for an object that seems to have no more purpose than being just another container.


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grandpa
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Entrenched Oldbie

Post Posted: Sat Jun 22, 2013 4:25 pm      Reply with quote

24-hour timers are saved for adroit-level crafts, generally, so that sounds like a bug, yes.

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Throttle
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Post Posted: Sat Jun 22, 2013 6:18 pm      Reply with quote

It was 6 hours when I checked so I think someone fixed it already.

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Featured artwork used on Parallel RPI given permission for use by original artists macrebisz and merl1ncz.