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Starmonger
Registered

Void Dreamer
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Posted: Fri Sep 13, 2013 11:27 pm |  |
Hot cofee
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Posted: Mon Sep 16, 2013 4:55 am |  |
| irkallia wrote: |
- Not getting to see your character's age tick up. But eh, who cares? |
This is just for the record, really, but upon further reflection I realize that I personally am reluctant to give up aging as a dimension of character development. To the point where it trumps most of my other concerns about 4x speed. Who knew?
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| I would prefer not to. | |
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Tyrant
Registered

Benevolent Despot
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Posted: Mon Sep 16, 2013 5:16 am |  |
The ability to disassemble various crafted machinery and electronics as one would from gathering from broken objects with a chance to salvage some of the parts used in their construction with appropriate skill checks. Like if you have a huge pile of outdated tech that none the less has useful pieces that could be appropriated for other new shinier things. Also useful if you have overzealous noobie crafters burning through all the hard to find bits on less than useful stuff.
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Posted: Mon Sep 16, 2013 9:52 am |  |
Nevermind.
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Posted: Mon Sep 16, 2013 2:17 pm |  |
| Tyrant wrote: |
| The ability to disassemble various crafted machinery and electronics as one would from gathering from broken objects with a chance to salvage some of the parts used in their construction with appropriate skill checks. Like if you have a huge pile of outdated tech that none the less has useful pieces that could be appropriated for other new shinier things. Also useful if you have overzealous noobie crafters burning through all the hard to find bits on less than useful stuff. |
+1
especially weapons...
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Starmonger
Registered

Void Dreamer
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Posted: Mon Sep 16, 2013 2:36 pm |  |
I wish it'd work for robots. Because learning that small robots can't hold anything and then making one like an idiot. You're basically stuck with a useless commodity that you have no use or need for
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Posted: Mon Sep 16, 2013 4:39 pm |  |
Or if disassembling's a no-go, could still make a craft to upgrade a robot's size using more parts?
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Posted: Mon Sep 16, 2013 9:41 pm |  |
Could probably do a disassembling craft, but it's not going to be high on my list.
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Posted: Mon Sep 16, 2013 9:42 pm |  |
| ashofphoenix wrote: |
| Tyrant wrote: |
| The ability to disassemble various crafted machinery and electronics as one would from gathering from broken objects with a chance to salvage some of the parts used in their construction with appropriate skill checks. Like if you have a huge pile of outdated tech that none the less has useful pieces that could be appropriated for other new shinier things. Also useful if you have overzealous noobie crafters burning through all the hard to find bits on less than useful stuff. |
+1
especially weapons... |
That'd be a retarded amount of work, crafts are a bitch to make when it comes to variables.
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Posted: Tue Sep 17, 2013 9:29 am |  |
| Bartleby wrote: |
| irkallia wrote: |
- Not getting to see your character's age tick up. But eh, who cares? |
This is just for the record, really, but upon further reflection I realize that I personally am reluctant to give up aging as a dimension of character development. To the point where it trumps most of my other concerns about 4x speed. Who knew? |
1x speed would be nice. It makes a lot of sense that it's 4x speed, I didn't quite realize that and thought things were just weird/off/different.
But yeah, given 4x speed, roleplaying character age become more of an issue. But since you can get your description changed by the administration, you can probably get your age changed too, if you want to roleplay it. And characters probably won't last long enough for more than a few year-changes, so if people don't roleplay it, it's not immersion breaking since they probably wouldn't change that much.
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