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Posted: Mon Jan 13, 2014 5:00 am |  |
Well.
I left out the part where it checks against your hide before spawning anything too. It also doesn't spawn things on top of you. Well, there's a slender chance of that happening, but.
Soloscavving should still be doable, ish. Unless you accidentally poke a bear. It might take some finessing to figure out. Alternatively, soloscavvers could transition towards solo-hunting or smallgroup hunting. I'm open to suggestions, but skeptical as to whether we still have any solo-scavving characters left. Or, honestly, enough combat characters or even interested characters for scavving.
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wirsindallein
Registered

(ノ◕ヮ◕)ノ*:・゚✧
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Posted: Mon Jan 13, 2014 6:23 pm |  |
I prefer soloscavving over group things, actually. But I haven't been playing much, and when soloscavving a crash is deadly so...
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Posted: Mon Jan 13, 2014 6:27 pm |  |
Does having robots in your group add to the amount of mobs that could spawn? I wouldn't want to accidently get a group wiped out because we brought five or more bots to scav that offered no combat ability, seriously screwing us.
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Posted: Mon Jan 13, 2014 7:37 pm |  |
I have a talent for breaking robots by mistake. I can attend and keep robot numbers down!
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Posted: Mon Jan 13, 2014 8:33 pm |  |
Automated robo-scavving will not screw you.
Targeted robo-scavving WILL screw you.
I can probably make some modifications to the prog if it becomes a problem, to keep robots from doing that, BUT.
I think it's perfectly realistic that you're more likely to run into trouble when you've got a bunch of robots whirring around.
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Posted: Tue Jan 14, 2014 8:49 pm |  |
I am interested in making a come back. I had pretty much given up on the mud because when I was playing, it was me...... and sometimes (rarely) 1 other person idling out there.
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Posted: Tue Jan 14, 2014 9:38 pm |  |
Are robo apes/monkeys suppose to be breathable? I realize they have organic parts too. But they seem to give back alot of tubs which might be a bit imbalanced for the challenge.
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Posted: Wed Jan 15, 2014 5:07 am |  |
The challenge will be tuned accordingly.
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Posted: Sat Jan 18, 2014 5:28 am |  |
--
Please do me a favor guys, and don't mess around with the elevator-doors until I give you all a heads up that I finished working on it?
I'm not sure if somebody figured out the prog early, or if somebody killed the invisible mob that I had set up there to glitch the door open, or it glitched, or what, but I'd appreciate some patience.
I'd like to use that area as a plot point to introduce further changes to the game, that I believe will have a positive impact, but it's going to take me some time to hammer out the building, and I'm just one guy.
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Posted: Sun Jan 19, 2014 6:58 am |  |
one rockin' and stellar dude
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